microsoft/DirectXShaderCompiler
View on GitHubThis repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
- Stars
- 3.7k
- Forks
- 900
- Open beginner issues
- 6
- Indexed issues
- 641
- Avg merge
- 2d 11h
- Merged PRs (30d)
- 44
- Dominant language
- C++
- License
- No license data
- Last GitHub push
- Sep 18, 2026
- Latest indexed
- Sep 19, 2026
- Contributing guide
- Contributing guide
- Code of conduct
- Code of conduct
- Beginner labels
- No beginner labels indexed
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bug needs-triage
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microsoft/DirectXShaderCompiler#8528 ·
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bug needs-triage
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microsoft/DirectXShaderCompiler#8527 ·
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bug needs-triage spirv
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microsoft/DirectXShaderCompiler#8526 ·
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bug needs-triage spirv
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microsoft/DirectXShaderCompiler#8514 ·
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bug needs-triage spirv
microsoft/DirectXShaderCompiler#8492 · 4 comments · 1 assignee ·
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bug needs-triage
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microsoft/DirectXShaderCompiler#8490 ·
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bug needs-triage
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microsoft/DirectXShaderCompiler#8489 ·
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microsoft/DirectXShaderCompiler#8484 ·
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microsoft/DirectXShaderCompiler#8483 ·
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microsoft/DirectXShaderCompiler#8482 ·
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microsoft/DirectXShaderCompiler#8481 ·
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hlsl-next needs-triage
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microsoft/DirectXShaderCompiler#8479 ·
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bug needs-triage
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microsoft/DirectXShaderCompiler#8477 ·
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bug needs-triage spirv
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microsoft/DirectXShaderCompiler#8475 ·
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bug needs-triage spirv
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microsoft/DirectXShaderCompiler#8470 · 1 reaction ·
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microsoft/DirectXShaderCompiler#8468 · 1 assignee ·
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bug needs-triage
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microsoft/DirectXShaderCompiler#8467 ·
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bug needs-triage
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microsoft/DirectXShaderCompiler#8466 ·
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bug needs-triage spirv
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microsoft/DirectXShaderCompiler#8461 ·
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bug needs-triage spirv
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microsoft/DirectXShaderCompiler#8454 ·
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bug needs-triage spirv
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microsoft/DirectXShaderCompiler#8451 ·
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microsoft/DirectXShaderCompiler#8446 ·
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microsoft/DirectXShaderCompiler#8443 · 1 assignee ·
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needs-triage user-support
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microsoft/DirectXShaderCompiler#8437 ·
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microsoft/DirectXShaderCompiler#8434 · 1 comment ·
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enhancement needs-triage spirv
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microsoft/DirectXShaderCompiler#8430 ·
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microsoft/DirectXShaderCompiler#8429 ·
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microsoft/DirectXShaderCompiler#8428 ·
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bug needs-triage
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microsoft/DirectXShaderCompiler#8427 ·
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bug needs-triage spirv
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microsoft/DirectXShaderCompiler#8425 ·
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bug needs-triage spirv
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microsoft/DirectXShaderCompiler#8424 · 1 comment ·
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microsoft/DirectXShaderCompiler#8423 ·
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bug needs-triage
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microsoft/DirectXShaderCompiler#8422 ·
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microsoft/DirectXShaderCompiler#8418 · 2 comments · 1 assignee ·
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bug needs-triage spirv
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microsoft/DirectXShaderCompiler#8417 · 1 comment ·
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microsoft/DirectXShaderCompiler#8406 ·
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bug needs-triage spirv
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microsoft/DirectXShaderCompiler#8403 ·
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microsoft/DirectXShaderCompiler#8399 ·
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bug needs-triage
microsoft/DirectXShaderCompiler#8398 · 1 assignee ·
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spirv
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microsoft/DirectXShaderCompiler#8384 ·
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[SPIRV] "Cannot load a runtime-sized array" when initializing local resource via comma expression Open
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microsoft/DirectXShaderCompiler#8383 · 1 comment ·
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spirv
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microsoft/DirectXShaderCompiler#8382 · 2 comments ·
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microsoft/DirectXShaderCompiler#8381 · 1 comment ·
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[SPIR-V] Invalid SPIR-V when using globallycoherent in conjunction with the Vulkan memory model Openbug needs-triage spirv
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microsoft/DirectXShaderCompiler#8380 ·
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bug needs-triage spirv
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microsoft/DirectXShaderCompiler#8379 ·
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microsoft/DirectXShaderCompiler#8378 · 1 assignee ·
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bug needs-triage
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microsoft/DirectXShaderCompiler#8376 ·
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bug needs-triage spirv
microsoft/DirectXShaderCompiler#8373 · 1 comment · 1 assignee ·
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bug needs-triage
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microsoft/DirectXShaderCompiler#8363 ·
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microsoft/DirectXShaderCompiler#8355 · 1 assignee ·