microsoft / microsoft/DirectXShaderCompiler

Improve SRV buffer flags in the LinAlg Execution Test

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#8,378 0 comments 0 reactions 1 assignee View on GitHub

@V-FEXrt is already working on this.

Since Jul 14, 2026.

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Description

See https://github.com/microsoft/DirectXShaderCompiler/pull/8366#pullrequestreview-4122887737 for context.

A couple flags should be changed but they require a larger change to the framework

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