microsoft / microsoft/DirectXShaderCompiler
[SPIRV] "casting to type 'RWByteAddressBuffer' unimplemented" when using ternary/phi with local resources
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Description
When compiling HLSL that uses a ternary expression to select between two global resources and assign to a local resource variable, DXC's SPIRV backend emits:
error: casting to type 'RWByteAddressBuffer' unimplemented
Repro:
RWByteAddressBuffer gBuf0 : register(u0);
RWByteAddressBuffer gBuf1 : register(u1);
[numthreads(1,1,1)]
void main() {
RWByteAddressBuffer buf = (true ? gBuf0 : gBuf1);
buf.Store(0, 42);
}
Command:
dxc.exe -spirv -fspv-target-env=vulkan1.3 -T cs_6_0 -Fo out.spv repro.hlsl
This also reproduces with nested if/else phi patterns (e.g. buf = false ? gBuf0 : gBuf1 inside an if block). DXC DXIL and Clang DXIL both compile this successfully. DXC version: main (built from source).
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the failure with the provided HLSL input and dxc.exe SPIR-V command, then trace the SPIR-V backend handling of ternary or phi-selected local resources. Done means both the ternary and nested if/else cases compile successfully and the resulting shader preserves the buffer Store operation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- compilers
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100