processing / processing/processing4

P3D crash on ARM64 Snapdragon

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bug
Dominant language
Java
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Avg merge
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Merged PRs (30d)
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Description

Most appropriate sub-area of Processing 4?

OpenGL, Core/Environment/Rendering

Processing version

4.5.2

Operating system

Windows 11

Bug description

When running a 3D Processing Sketch on Windows 11, Microsoft Surface ARM64 Snapdragon, as little as:

void setup() {
  size(500, 500, P3D);
}

I get the following error: Unable to set pixel format 243 of GLCaps[wgl vid 243 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms

com.jogamp.opengl.GLException: Unable to set pixel format 243 of GLCaps[wgl vid 243 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]] for device context 0xffffffffe501425e: error code 127
	at jogamp.opengl.windows.wgl.WindowsWGLGraphicsConfiguration.setPixelFormat(WindowsWGLGraphicsConfiguration.java:194)
	at jogamp.opengl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfigurationARB(WindowsWGLGraphicsConfigurationFactory.java:505)
	at jogamp.opengl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(WindowsWGLGraphicsConfigurationFactory.java:323)
GLException: Unable to set pixel format 243 of GLCaps[wgl vid 243 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]] for device context 0xffffffffe501425e: error code 127
	at jogamp.opengl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(WindowsWGLGraphicsConfigurationFactory.java:239)
	at jogamp.opengl.windows.wgl.WindowsWGLGraphicsConfiguration.updateGraphicsConfiguration(WindowsWGLGraphicsConfiguration.java:142)
	at jogamp.opengl.windows.wgl.WindowsWGLDrawable.setRealizedImpl(WindowsWGLDrawable.java:75)
	at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:190)
	at jogamp.opengl.GLDrawableFactoryImpl.createDummyAutoDrawable(GLDrawableFactoryImpl.java:453)
	at processing.opengl.PSurfaceJOGL.initGL(PSurfaceJOGL.java:276)
	at processing.opengl.PSurfaceJOGL.initFrame(PSurfaceJOGL.java:149)
	at processing.core.PApplet.initSurface(PApplet.java:10234)
	at processing.core.PApplet.runSketch(PApplet.java:10140)
	at processing.core.PApplet.main(PApplet.java:9861)
Steps to reproduce this

Run the sketch on Microsoft Surface ARM64

snippet
void setup() {
  size(500, 500, P3D);
}
Additional context

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First steps

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  4. Open a pull request that references the issue number.

Research direction

Reproduce the failure with the minimal P3D sketch on Windows 11 ARM64. Start at processing.opengl.PSurfaceJOGL.initGL and initFrame, then trace the JOGL WindowsWGLGraphicsConfiguration calls shown in the stack trace. Done means the sketch starts without the pixel-format GLException on the reported Surface hardware.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
computer-graphics, desktop
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
45/100

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