plotly / plotly/plotly.js

lightposition behaves weirdly

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#2,477 6 comments 0 reactions 0 assignees View on GitHub

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bug P3
Dominant language
JavaScript
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Forks
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Avg merge
2d 12h
Merged PRs (30d)
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Description

lightposition behaves similarly for both mesh3d and surface, but it's nearly unusable. Generally x is left (-) to right (+) and y is bottom (-) to top(+), but z has effects that defy easy categorization other than z=1 being "special". Sometimes x and y flip randomly, and anyway they don't seem to have the same scales, ie x=y does not put the light at 45 degrees.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing lightposition with both mesh3d and surface traces, checking x, y, and z values including z=1. Compare the resulting light direction and axis scales to the documented coordinate expectations. Done means the behavior is consistent and x=y produces the expected 45-degree relationship, with regression coverage for the reported cases.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics, data-visualization
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
28/100

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