PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Physical to Elemental Conversion
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Descripción
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate issues by using the search function of the issue tracker
Check for support
- I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What is the value from the calculation in-game?
I have the following allocated in game and in PoB:
- Level 20/20 Anomalous Tornado Shot (60% converted to random elemental)
- 40% physical to cold mastery
- 35% physical to cold while affected by hatred watcher's eye
My in game tooltip shows I still have a portion of damage being dealt as physical (it is enough to kill me in physical reflect maps). PoB calculations show I have over 100% physical converted to elemental and deal no elemental damage.
I believe the conversion from tree/gear is additive, but the conversion from the gem itself is multiplicative - therefore I would have 75% phys to cold, 15% phys to random element, 10% phys based on the above example.
What is the value from the calculation in Path of Building?
Path of Building is calculating my physical conversion as over 100% when the in game tooltip still shows physical damage remaining.
How to reproduce the issue
No response
Character build code
https://pobb.in/U0OVGTrNyDvO
Screenshots
Guía de contribución
Primeros pasos
- Lee el issue completo y luego la guía de contribución del proyecto.
- Comenta en el issue que vas a ocuparte — evita que dos personas hagan lo mismo.
- Haz un fork del repositorio y trabaja en una rama.
- Abre un pull request que haga referencia al número del issue.
Línea de trabajo
Comienza con el código del build de personaje enlazado y el cálculo de conversión física que reproduce en Path of Building. Compara la conversión indicada con el tooltip del juego y con el comportamiento de reflejo físico descrito en el issue. La tarea estará terminada cuando el resultado de la conversión coincida con el comportamiento documentado dentro del juego para este build.
Escrito por el modelo de indexación a partir del texto del issue.
Evaluación
- Stack tecnológico
- lua
- Área
- game-dev
- Tipo de issue
- Error
- Dificultad
- 4/5
- Tiempo estimado
- 3-5 días
- Estado de actividad
- Estancado
- Claridad
- Necesita aclaración
- Aptitud para principiantes
- 25/100