GraphicsProgramming / GraphicsProgramming/RVPT
Multiple passes
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- 主要语言
- C++
- 星标
- 82
- 派生
- 8
- PR 合并指标
- 30 天内没有已合并 PR
描述
For denoising and temporal reprojection it would be useful to have multiple passes. For instance something like shadertoy, where one can bind different buffers to different passes, and different resources. I wanted to try adding something like this: https://www.shadertoy.com/view/ldKBzG
贡献指南
这个仓库没有索引到贡献指南
调研方向
Start by reading the denoising and temporal reprojection paths, then study the linked Shadertoy example for its pass, buffer, and resource model. Define the multi-pass behavior and how completion will be demonstrated with a denoising or temporal reprojection example; the issue does not name specific files or tests.
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评估
- 技术栈
- cpp
- 领域
- computer-graphics
- Issue 类型
- 功能
- 难度
- 5/5
- 预计耗时
- 一周以上
- 活跃度
- 停滞
- 描述清晰度
- 需要澄清
- 新手友好度
- 25/100