GraphicsProgramming / GraphicsProgramming/RVPT

Multiple passes

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主要语言
C++
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描述

For denoising and temporal reprojection it would be useful to have multiple passes. For instance something like shadertoy, where one can bind different buffers to different passes, and different resources. I wanted to try adding something like this: https://www.shadertoy.com/view/ldKBzG

贡献指南

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调研方向

Start by reading the denoising and temporal reprojection paths, then study the linked Shadertoy example for its pass, buffer, and resource model. Define the multi-pass behavior and how completion will be demonstrated with a denoising or temporal reprojection example; the issue does not name specific files or tests.

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评估

技术栈
cpp
领域
computer-graphics
Issue 类型
功能
难度
5/5
预计耗时
一周以上
活跃度
停滞
描述清晰度
需要澄清
新手友好度
25/100

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