GraphicsProgramming / GraphicsProgramming/RVPT

Multiple passes

Open
#59 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
82
Forks
8
PR merge metrics
No merged PRs in 30d

Description

For denoising and temporal reprojection it would be useful to have multiple passes. For instance something like shadertoy, where one can bind different buffers to different passes, and different resources. I wanted to try adding something like this: https://www.shadertoy.com/view/ldKBzG

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.