CodingTrain / CodingTrain/Directional-Boring

Draw a scalable house that the player should not drill into

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good first issue
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JavaScript
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Beschreibung

Draw a scalable house that the player should not drill into. This is a sub-issue of #41.

Please create a global constant color of the part touching the ground for the win/lose checking.
An additional broken house would make the loose screen look cool.

In the code, there is a placeholder for drawing house(s) into the scene (might be not merged yet).
// todo add the houses here
// it is important to color houses differently
// because the status checking occurs based on color

![182111160-09ccacb8-5558-4914-97f0-9bb0f9a45382](https://user-images.githubusercontent.com/7563037/182333210-3aaf3e7a-d273-4955-8c2b-6e7417a8a19a.png)

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Rechercherichtung

Start at the scene code containing the noted “todo add the houses here” placeholder and inspect how win/lose status checking uses colors. Add a scalable house with a global ground-contact color constant, optionally include a broken house for the lose screen, and verify that the status checks still distinguish the house colors correctly.

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Bewertung

Tech-Stack
javascript
Bereich
game-dev
Issue-Typ
Feature
Schwierigkeit
3/5
Geschätzter Aufwand
1-2 Tage
Aktivitätsstatus
Veraltet
Klarheit
Größtenteils klar
Anfängerfreundlichkeit
42/100

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