Autofire/SuperUse_R
View on GitHubA co-op platformer/VR hybrid game written in Unity
- Stars
- 0
- Forks
- 0
- Open beginner issues
- 0
- Indexed issues
- 15
- Dominant language
- C#
- License
- GPL-3.0
- Last GitHub push
- Aug 8, 2020
- Latest indexed
- Sep 14, 2026
- Contributing guide
- No contributing guide
- Code of conduct
- No code of conduct
- Beginner labels
- No beginner labels indexed
- PR merge metrics
- No merged PRs in 30d
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Create trail system Opendesign to do
Autofire/SuperUse_R#2 · 0 comments · 0 reactions · 0 assignees ·
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AI design in progress
Autofire/SuperUse_R#3 · 0 comments · 0 reactions · 0 assignees ·
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Create pursuit brain OpenAI design to do
Autofire/SuperUse_R#4 · 0 comments · 0 reactions · 0 assignees ·
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audio scouting
Autofire/SuperUse_R#9 · 0 comments · 0 reactions · 1 assignee ·
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bug physics
Autofire/SuperUse_R#14 · 0 comments · 0 reactions · 0 assignees ·
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design in progress
Autofire/SuperUse_R#19 · 0 comments · 0 reactions · 1 assignee ·
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physics
Autofire/SuperUse_R#20 · 0 comments · 0 reactions · 1 assignee ·
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design scouting
Autofire/SuperUse_R#22 · 0 comments · 0 reactions · 1 assignee ·
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dream
Autofire/SuperUse_R#23 · 0 comments · 0 reactions · 0 assignees ·
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design dream VR
Autofire/SuperUse_R#24 · 0 comments · 0 reactions · 0 assignees ·
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design dream
Autofire/SuperUse_R#25 · 0 comments · 0 reactions · 0 assignees ·
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bug code
Autofire/SuperUse_R#27 · 0 comments · 0 reactions · 0 assignees ·
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dream VR wontfix
Autofire/SuperUse_R#28 · 0 comments · 0 reactions · 1 assignee ·
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to do
Autofire/SuperUse_R#33 · 0 comments · 0 reactions · 0 assignees ·
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to do
Autofire/SuperUse_R#34 · 0 comments · 0 reactions · 0 assignees ·