processing / processing/processing4

Backing texture does not get updated with the output of a filter call

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bug opengl
Dominant language
Java
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Avg merge
4h 39m
Merged PRs (30d)
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Description

Created by: codeanticode

After applying a filter() on a P2D/P3D surface, the contents of the backing texture do not reflect the output of the filter operation. This becomes apparent in this issue reported in the Syphon library: https://github.com/Syphon/Processing/issues/32

The backing texture gets updated in the next frame (probably due to front/back texture swapping), but not clear why the backing texture is not ready by the end of the current frame

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no source files or tests; start by reproducing the filter() behavior on a P2D/P3D surface and tracing how the backing texture is updated during the frame. Compare the behavior with the Syphon issue, and consider the work done when the backing texture reflects the filter output by the end of the current frame.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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