Set custom texture
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- C++
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Description
Hi,
first of all, thank you for making such a great interface! It is really useful and easy to tweak.
In my work, I often need to visualize textured meshes using parametrization.
The textures provided are not enough, unfortunately.
The best solution would be is to use an image as texture. Example of a texture.
I am willing to code it myself, however, I am not sure where to start.
How can it be done? What files/functions should I look into?
Thank you!
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or functions. Start by locating polyscope's existing mesh texture and parametrization entry points, then determine how an image texture would fit the viewer API. Done means textured meshes can use a user-provided image, matching the linked example.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100