amethyst / amethyst/rustrogueliketutorial
1.6 It is possible to many monsters occupy the same space
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bug
- 主要語言
- Rust
- 星號
- 970
- 分支
- 166
- PR 合併指標
- 30 天內沒有已合併 PR
描述
`map_indexing` is not updated between monster moves, so if many monsters decide to move to the same place in the same turn, it is not prevented.
`map_indexing_system` is run after all monsters move - so after first moves, all other still see the tile as not blocked.
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