amethyst / amethyst/rustrogueliketutorial
1.6 It is possible to many monsters occupy the same space
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bug
- Dominant language
- Rust
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- 970
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- 166
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Description
`map_indexing` is not updated between monster moves, so if many monsters decide to move to the same place in the same turn, it is not prevented.
`map_indexing_system` is run after all monsters move - so after first moves, all other still see the tile as not blocked.
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