alec-jackson / alec-jackson/studious-engine
Implement a "Pause All" Method to AnimationController's Track Interface
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enhancement
- Dominant language
- C
- Stars
- 6
- Forks
- 1
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Description
# Details
Implement a "Pause All" method to AnimationController that will pause all active animation tracks. This shouldn't remove entries from the `activeTracks_` map. It should iterate through all entries in the map and change the state of each active track to false. See AnimationController::update() for an example (the track update loop is towards the bottom).
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