Java-Game-Maker / Java-Game-Maker/JavaGameEngine

On collision call the event only one time

Open
#49 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
Java
Stars
11
Forks
4
PR merge metrics
No merged PRs in 30d

Description

Right now the collision event will be called two times a update
Because the collision checker will call the both components in the collision

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by locating the collision checker and the event dispatch for colliding components. Reproduce a collision and trace both component callbacks to confirm why the event fires twice; done means one collision event is delivered per update.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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