Collaborative-Software-Development-Club / Collaborative-Software-Development-Club/Fall2023-UnityProject
Player Rotation
Aberta
- Linguagem predominante
- ShaderLab
- Estrelas
- 0
- Forks
- 0
- Métricas de merge de PRs
- Nenhum PR com merge em 30d
Descrição
- Players should be able to rotate their character based on their mouse's current position. (HINT: Consider using a ray cast)
- A character's forward vector should perfectly line up with a hypothetical vector that goes from the character's position to the mouse position.
- Optionally, the player's character may smoothly transition to that point (Lerp)
Guia de contribuição
Nenhum guia de contribuição indexado para este repositório
Avaliação
Esta issue ainda não foi avaliada.