TrinityCore / TrinityCore/TrinityCoreCustomChanges
dynamic resurrect
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 83
- Forks
- 58
- PR merge metrics
- No merged PRs in 30d
Description
I found this patch long long time ago, i am sure on current state it can be exploited, measures needs to be taken to stop people to click release while combat with boss is in progress. (we can do that already because the lk fight)
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the linked pastebin patch and the current handling of releasing during combat; the issue names the Lich King fight as an existing example. Determine the relevant current entry point and verify that release cannot be triggered while any boss encounter is in progress, including the reported exploit case.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100