PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Vixen's Curse overlaps doesn't change damage past two with Awakened Spell Cascade
まだ誰も着手していません。
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説明
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
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What is the behaviour in-game?
When using Awakened Spell Cascade, PoB shows that 3 overlaps has no damage increase. However, testing in-game, I can tell my damage is significantly faster and higher than using normal Spell Cascade with just 2 overlaps.
What is the behaviour in Path of Building?
When trying to set overlaps to 3, the damage does not change at all. The damage remains the same at 2 overlaps.
How to reproduce the issue
Use my PoB link.
I did some testing and adding a custom field of 11% reduced Cooldown Recovery Rate seems to allow the third overlap, but my damage is the same as two overlaps.
I am not quite sure what is going on, but it seems the overlaps are hardcapped with a certain CDR? From various guides, and data on the internet on the build nobody has mentioned this being a thing. Not sure if it's a bug or if some other behavior is being applied behind the scenes.
Character build code
https://pobb.in/ndK__IKZoz6k
Screenshots
2 overlaps:
3 overlaps:
コントリビューションガイド
はじめの一歩
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- issue 番号を参照したプルリクエストを送ります。
調査の方向性
まず、リンクされているPoBビルドを読み込み、通常のSpell CascadeとAwakened Spell Cascadeを使って、Vixen's Curseのオーバーラップが2回と3回の場合を再現します。報告されているCooldown Recovery Rateが11%減少するカスタムケースも含め、結果として得られるダメージとクールダウンの挙動を比較します。Path of Buildingがゲーム内の3回目のオーバーラップのダメージを正しく反映すれば完了です。
索引モデルが issue の本文から書いたものです。
評価
- 技術スタック
- lua
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- game-dev
- issue の種類
- バグ
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- 4/5
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- 3〜5日
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- 初心者へのやさしさ
- 35/100