PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Rallying cry and intimidating cry causing off hand damage to be more than mainhand
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- 主要语言
- Lua
- 星标
- 5.4k
- 派生
- 2.4k
- 平均合并
- 1 天 12 小时
- 30 天内合并 PR
- 26
描述
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate issues by using the search function of the issue tracker
What is the expected behaviour/value?
Rallying cry and intimidating cry should have the same effect on main hand damage as they do offhand damage
What is the actual behaviour/value?
Enabling rallying cry or intimidating cry with identical weapons equiped causes off hand damage to be higher than main hand dmg. The increases/reductions and %more calculations under mainhand damage and off hand damage change to values that are not equal to each other.
How to reproduce the issue
Use chieftain tree in provided pob
0. Equip identical weapons to make comparison easier
- Disable rallying cry and intimidating cry
- Look at main hand and offhand damage in calc tab not
- Enable rallying cry and or intimidating cry
- Look at calc tab and see difference in main and off hand damage exists but is small
- Switch to berserker tree in provided pob and repeat steps 1-3
- Look at calc tab and see that offhand damage is now 1.5 times mainhand damage.
Build code
https://pastebin.com/t8qiPXJQ
Screenshots
No response
贡献指南
从这里开始
- 先读完整个 Issue,再读项目的贡献指南。
- 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
- Fork 仓库,在一个分支上完成修改。
- 提交 Pull Request,并在描述里引用这个 Issue 编号。
调研方向
首先加载提供的 build 代码,并使用相同的武器在 Calc 选项卡中重现差异,先在 Chieftain 树上,然后在 Berserker 树上。跟踪 Rallying Cry 和 Intimidating Cry 对主手和副手伤害的计算。当启用任意一个战吼时,相同的武器对主手和副手产生等效效果,即表示完成。
由索引模型根据 Issue 内容生成。
评估
- 技术栈
- lua
- 领域
- game-dev
- Issue 类型
- 缺陷
- 难度
- 4/5
- 预计耗时
- 3-5 天
- 活跃度
- 停滞
- 描述清晰度
- 基本清楚
- 新手友好度
- 35/100