3dct / 3dct/open_iA

3D Renderer: volume cropped by 1 in every direction

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bug help wanted
Langage dominant
C++
Étoiles
48
Forks
19
Métriques de merge des PR
Aucune PR mergée en 30 j

Description

With raycast renderer (=software renderer), in the 3D renderer the volume is cropped by 1 voxel in every direction:

![problem-jw](https://user-images.githubusercontent.com/1629217/61126031-b1bfa300-a4ab-11e9-9c95-05682ad4801d.png)

The problem seems to only exist for the software renderer; the GPU renderer however produces strange results for small volumes.

Guide de contribution

Ouvrir le guide de contribution

Piste de recherche

Look at the raycast renderer (software renderer) code in the 3D rendering module. The issue mentions the volume is cropped by 1 voxel in every direction. Start by finding the volume bounds handling in the raycasting algorithm, likely in a file related to volume rendering or raycasting. Compare with the GPU renderer's bounds handling to see the difference. Check for off-by-one errors in loop bounds or coordinate transformations. Running the software renderer on a small test volume can help verify the fix.

Rédigé par le modèle d'indexation à partir du texte de l'issue.

Évaluation

Stack technique
computer-graphics, cpp
Domaine
computer-graphics, desktop
Type d'issue
Bug
Difficulté
3/5
Temps estimé
1-2 jours
Activité
À l'abandon
Clarté
Plutôt claire
Accessibilité débutants
45/100

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