add an option for 2d Delaunay for Mesh3d
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- Python
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Description
For Mesh3d is there an easy option to tell plotly to form Delaunay triangulation using only the first two coordinates (x, y) ? I think one can form a triangulation oneself and pass it through but seems like delaunay can also do this and it's more IO to pass triangles on top of the data.
I think current implmentation only uses the three coords and that is why we have strange artifacts at the edges when plotting "surfaces".
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the Mesh3d implementation and the Delaunay triangulation path referenced by the issue. Review the linked Mesh3d documentation example and determine how triangulation currently uses x, y, and z. Done means Mesh3d offers an option for 2D Delaunay triangulation using only x and y, with edge artifacts addressed and the behavior documented.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- data-visualization
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100