nmwsharp / nmwsharp/polyscope

Update geometry from UI parameter

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C++
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Description

I have this UI callback to control how a mesh is generated but changing it in the UI doesn't affect the mesh in the viewport.
What am I missing? I can't find any documentation about this. Thanks.

int sides = 6;
void UICallback()
{
  bool changed = ImGui::InputInt("Sides", &sides);

}

// In main:
  polyscope::init();
  polyscope::state::userCallback = UICallback;
  polyscope::show();

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Research direction

Start at the shown UICallback, especially ImGui::InputInt("Sides") and polyscope::state::userCallback, and trace how sides is expected to reach mesh generation and the viewport. Done means changing Sides in the UI visibly regenerates or updates the mesh; the issue does not name a file or test to run.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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