libgdx/fbx-conv
View on GitHubCommand line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.
- Stars
- 469
- Forks
- 115
- Open beginner issues
- 0
- Indexed issues
- 12
- Dominant language
- C
- License
- Apache-2.0
- Last GitHub push
- Mar 8, 2020
- Latest indexed
- Sep 18, 2026
- Contributing guide
- No contributing guide
- Code of conduct
- No code of conduct
- Beginner labels
- No beginner labels indexed
- PR merge metrics
- No merged PRs in 30d
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Difficulty 4/5 3-5 days Newbie friendliness 35/100
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Difficulty 3/5 1-2 days Newbie friendliness 35/100
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Difficulty 5/5 Over a week Newbie friendliness 25/100
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Difficulty 5/5 Over a week Newbie friendliness 15/100
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Difficulty 5/5 Over a week Newbie friendliness 20/100
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Difficulty 4/5 3-5 days Newbie friendliness 35/100
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Difficulty 3/5 1-2 days Newbie friendliness 35/100
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Unable to use z-up Open
Difficulty 4/5 3-5 days Newbie friendliness 25/100
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Difficulty 4/5 3-5 days Newbie friendliness 35/100
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Difficulty 5/5 Over a week Newbie friendliness 25/100
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Difficulty 5/5 Over a week Newbie friendliness 20/100
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enhancement
Difficulty 5/5 Over a week Newbie friendliness 25/100