handzlikchris / handzlikchris/FastScriptReload
__Patched_ dictionaries added in the wrong place
Open
bug
- Dominant language
- C#
- Stars
- 2.2k
- Forks
- 167
- PR merge metrics
- No merged PRs in 30d
Description
As you can see in the screenshot, they were added inside the static function (before the bracket closed), but should be outside

Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no file or test; search the repository for the __Patched_ dictionaries and inspect the surrounding static function. Move those dictionaries outside the function as shown in the screenshot, then verify that the affected Unity hot-reload behavior still works.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, tooling
- Issue type
- Bug
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100