handzlikchris / handzlikchris/FastScriptReload
Unity Memory Profiler hangs when loading a snapshot if the fast-reload plugin is present in the project
- Langage dominant
- C#
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- Forks
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Description
Reproduction Steps:
- Create a snapshot using the Memory Profiler plugin.
- Open "Compare Snapshots".
- Click on any snapshot.
An infinite loading screen appears with the message: "Reading memory heap bytes"
Removing the Fast Reload plugin resolves the issue.
Guide de contribution
Aucun guide de contribution indexé pour ce dépôt
Piste de recherche
Reproduce the issue with Unity Memory Profiler and the Fast Reload plugin present, following the listed snapshot and Compare Snapshots steps. Start by observing the loading stage that reports “Reading memory heap bytes.” Done means the snapshot loads successfully without removing Fast Reload.
Rédigé par le modèle d'indexation à partir du texte de l'issue.
Évaluation
- Stack technique
- csharp, unity
- Domaine
- game-dev, tooling
- Type d'issue
- Bug
- Difficulté
- 4/5
- Temps estimé
- 3-5 jours
- Activité
- À l'abandon
- Clarté
- À clarifier
- Accessibilité débutants
- 35/100