handzlikchris / handzlikchris/FastScriptReload

Unity Memory Profiler hangs when loading a snapshot if the fast-reload plugin is present in the project

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Dominant language
C#
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Description

Reproduction Steps:
- Create a snapshot using the Memory Profiler plugin.
- Open "Compare Snapshots".
- Click on any snapshot.

An infinite loading screen appears with the message: "Reading memory heap bytes"

Removing the Fast Reload plugin resolves the issue.

Contributor guide

No contributing guide indexed for this repository

Research direction

Reproduce the issue with Unity Memory Profiler and the Fast Reload plugin present, following the listed snapshot and Compare Snapshots steps. Start by observing the loading stage that reports “Reading memory heap bytes.” Done means the snapshot loads successfully without removing Fast Reload.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev, tooling
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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