handzlikchris / handzlikchris/FastScriptReload
Unity Memory Profiler hangs when loading a snapshot if the fast-reload plugin is present in the project
- Dominant language
- C#
- Stars
- 2.2k
- Forks
- 167
- PR merge metrics
- No merged PRs in 30d
Description
Reproduction Steps:
- Create a snapshot using the Memory Profiler plugin.
- Open "Compare Snapshots".
- Click on any snapshot.
An infinite loading screen appears with the message: "Reading memory heap bytes"
Removing the Fast Reload plugin resolves the issue.
Contributor guide
No contributing guide indexed for this repository
Research direction
Reproduce the issue with Unity Memory Profiler and the Fast Reload plugin present, following the listed snapshot and Compare Snapshots steps. Start by observing the loading stage that reports “Reading memory heap bytes.” Done means the snapshot loads successfully without removing Fast Reload.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev, tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100