PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
The Consuming Dark unique poison chance ignores Perfect Agony keystone's "Non-Critical Strikes cannot inflict Ailments"
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Descripción
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
- I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
Not tested in-game as v3.25 has nott been released yet
What is the value from the calculation in Path of Building?
In Path of Building when I equip The Consuming Dark unique dagger while having allocated the keystone "Perfect Agony" and using a skill that deals chaos damage (either directly or through damage conversion), Path of Building calculates the incorrect poison chance on non-crit to be 60% (100% using two The Consuming Dark) when it should instead be 0% since Perfect Agony's "Non-Critical Strikes cannot inflict Ailments" should apply to poison.
How to reproduce the issue
- Select "Explosive Trap of Shrapnel" as the main skill. (Also tested with Fireball and Soulrend)
- Equip "The Consuming Dark" as Weapon 1.
- Allocate "Perfect Agony" keystone in the passive skill tree.
- Check "Chance to Poison" -> "Chance on Non-Crit" on the Calculations tab to see the incorrect value.
Character build code
https://pobb.in/v3tBNksQxHgz
Screenshots
Guía de contribución
Primeros pasos
- Lee el issue completo y luego la guía de contribución del proyecto.
- Comenta en el issue que vas a ocuparte — evita que dos personas hagan lo mismo.
- Haz un fork del repositorio y trabaja en una rama.
- Abre un pull request que haga referencia al número del issue.
Línea de trabajo
Comienza con el código de la build de personaje proporcionado y reproduce el resultado en la pestaña Calculations usando The Consuming Dark, Perfect Agony y una habilidad que inflija daño de caos. Sigue el cálculo que informa Chance on Non-Crit para el veneno; se considera terminado cuando la probabilidad de veneno no crítico es del 0 % con Perfect Agony, mientras se mantiene el comportamiento esperado de los objetos únicos.
Escrito por el modelo de indexación a partir del texto del issue.
Evaluación
- Stack tecnológico
- lua
- Área
- game-dev
- Tipo de issue
- Error
- Dificultad
- 3/5
- Tiempo estimado
- 1-2 días
- Estado de actividad
- Estancado
- Claridad
- Bastante claro
- Aptitud para principiantes
- 45/100