LtxProgrammer / LtxProgrammer/Changed-Minecraft-Mod
Suggestion for latex favors
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- Dominant language
- Java
- Stars
- 83
- Forks
- 58
- Avg merge
- 1d 16h
- Merged PRs (30d)
- 2
Description
"sit" behavior.
"lay down here" behavior.
"go to" behavior.
"keep nearby" behavior.
"sit" behavior:
just make the entity sit in place and make it unable to move at all.
"lay down here" behavior:
force the entity to sleep in a nearby bed block.
"go to" behavior:
make the entity go to a place then sit or just try always keep in the block pos
"keep nearby" behavior?
make the entity able to walk around and will not teleport to the player BUT the entity will never walk too far from the "base"
the "base" is defined by the chunks nearby the player bed.
aka a "stay nearby home".
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by identifying the entity behavior or AI code that handles movement, sitting, sleeping, and player proximity, then clarify which of the four suggested behaviors is in scope. Done should mean the selected behavior works consistently in-game without unwanted movement or teleportation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100