LtxProgrammer / LtxProgrammer/Changed-Minecraft-Mod

Suggestion for latex favors

Open
#1,741 1 comment 1 reaction 0 assignees View on GitHub

Nobody has claimed this yet.

enhancement
Dominant language
Java
Stars
83
Forks
58
Avg merge
1d 16h
Merged PRs (30d)
2

Description

"sit" behavior.
"lay down here" behavior.
"go to" behavior.
"keep nearby" behavior.

"sit" behavior:
just make the entity sit in place and make it unable to move at all.

"lay down here" behavior:
force the entity to sleep in a nearby bed block.

"go to" behavior:
make the entity go to a place then sit or just try always keep in the block pos

"keep nearby" behavior?
make the entity able to walk around and will not teleport to the player BUT the entity will never walk too far from the "base"
the "base" is defined by the chunks nearby the player bed.
aka a "stay nearby home".

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by identifying the entity behavior or AI code that handles movement, sitting, sleeping, and player proximity, then clarify which of the four suggested behaviors is in scope. Done should mean the selected behavior works consistently in-game without unwanted movement or teleportation.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.