Interrupt/delve-framework
View on GitHubDelve is a framework for writing Games in Zig and Lua. For those who value being cross platform and keeping things simple.
- Stars
- 338
- Forks
- 17
- Open beginner issues
- 0
- Indexed issues
- 9
- Dominant language
- Zig
- License
- MIT
- Last GitHub push
- Aug 11, 2026
- Latest indexed
- Sep 17, 2026
- Contributing guide
- No contributing guide
- Code of conduct
- No code of conduct
- Beginner labels
- No beginner labels indexed
- PR merge metrics
- No merged PRs in 30d
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Interrupt/delve-framework#31 · 1 comment · 0 reactions · 0 assignees ·
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Interrupt/delve-framework#40 · 4 comments · 0 reactions · 0 assignees ·
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Interrupt/delve-framework#55 · 0 comments · 0 reactions · 0 assignees ·
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Interrupt/delve-framework#61 · 4 comments · 0 reactions · 0 assignees ·
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Interrupt/delve-framework#63 · 0 comments · 0 reactions · 0 assignees ·
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Error: VALIDATE_PIPELINEDESC_ATTR_SEMANTICS: D3D11 missing vertex attribute semantics in shader Open
Interrupt/delve-framework#76 · 13 comments · 0 reactions · 0 assignees ·
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Interrupt/delve-framework#86 · 3 comments · 0 reactions · 0 assignees ·
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Interrupt/delve-framework#90 · 1 comment · 0 reactions · 0 assignees ·