GraphiteEditor / GraphiteEditor/Graphite

Leverage dirtry rect from cef's accelarated paint api

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Dominant language
Rust
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Forks
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Avg merge
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Merged PRs (30d)
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Description

https://docs.rs/cef-dll-sys/latest/aarch64-apple-darwin/cef_dll_sys/type.cef_accelerated_paint_info_common_t.html#structfield.capture_update_rect

This should save the gpu mem bandwith.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reading the linked CEF accelerated paint API documentation, especially the capture_update_rect field, then locate Graphite's accelerated paint integration. Confirm how update rectangles are currently handled and measure whether using the captured rectangle reduces GPU memory bandwidth. Done means the integration uses the dirty rectangle correctly without breaking rendering.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics, performance
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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