FAForever / FAForever/server

Implement rehosting

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#667 コメント 4 件 リアクション 0 件 担当者 0 名 GitHub で見る
enhancement
主要言語
Python
スター
72
フォーク
84
平均マージ
5時間 11分
マージ済み PR(30日)
1

説明

There is a game command called `Rehost` which is sent by the game when a player clicks the rehost button. This is currently ignored, and as far as I can tell, simply closes the game for the user after sending the message. However, we could have the server respond by automatically triggering a `game_host` command, and maybe even go so far as to trigger `game_join` commands for every player that was connected to the lobby. I think we don't need to worry too much about game settings as these will be remembered on the client side, and sent by the host again when the game re-opens. We might need to remember the mapname though.

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