Implement rehosting
- Lingua principale
- Python
- Stelle
- 72
- Fork
- 84
- Merge medio
- 5h 11m
- PR unite (30g)
- 1
Descrizione
There is a game command called `Rehost` which is sent by the game when a player clicks the rehost button. This is currently ignored, and as far as I can tell, simply closes the game for the user after sending the message. However, we could have the server respond by automatically triggering a `game_host` command, and maybe even go so far as to trigger `game_join` commands for every player that was connected to the lobby. I think we don't need to worry too much about game settings as these will be remembered on the client side, and sent by the host again when the game re-opens. We might need to remember the mapname though.
Guida per i contributori
Apri la guida per i contributori
Valutazione
Questa issue non è ancora stata valutata.