EngineHub / EngineHub/CommandHelper
[Feature request] Structure handling functions.
Aperta
feature request
- Lingua principale
- Java
- Stelle
- 128
- Fork
- 70
- Metriche di merge delle PR
- Nessuna PR unita negli ultimi 30g
Descrizione
Some way to load and maybe save NBT structures to the same place that structure blocks save and load them from.
Or load the NBT files from any file location that its allowed to access.
Maybe a function like `structure_load(structureName, locationArray, [rotation], [mirror])` to load a saved structure into the world.
So if I use a command block to save a structure named "minecraft:test", i could load it with CommandHelper using
`structure_load("minecraft:test", ploc("Steve"))`
to place it at Steve's location for example
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