ComputerScienceHouse / ComputerScienceHouse/devcade-onboard

Banner file type is forced to png

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#93 0 条评论 0 个 reaction 已指派 0 人 在 GitHub 查看
主要语言
C#
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30 天内没有已合并 PR

描述

This is more of a combined issue between the website and possibly the server and the onboard, but while it hasn't become an issue yet, all banners uploaded are automatically given the .png file type. This became obvious when loading the banner for Dev-Maze into Godot as it just won't do it, but changing the file type to a .jpg fixes it.
currently, MonoGame does not seem to care and will load it correctly anyway, but it would be better if the downloaded banners had the right file extension.
Also, more of a website issue, but there is no specification that the uploaded image has to be a .png

贡献指南

这个仓库没有索引到贡献指南

调研方向

Trace banner upload and download handling across the website, server, and onboard components; the issue names no files or entry points. Reproduce the extension problem with a JPG banner in Godot, then verify that downloaded banners preserve their actual type and that the upload requirement is specified.

由索引模型根据 Issue 内容生成。

评估

技术栈
csharp, godot
领域
full-stack
Issue 类型
缺陷
难度
4/5
预计耗时
3-5 天
活跃度
停滞
描述清晰度
需要澄清
新手友好度
30/100

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