CodingTrain / CodingTrain/Suggestion-Box
coding challenge: game board spinner
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Description
Sure, we can translate to width/2, height/2
rotate(someAngle)
... but we need vectors so that it appears to spin 'randomly' and slows down under the force of friction!
We need to check what the final computed angle compares to in the real world (ie rotated exactly 45 degrees maps to "spin again")
its harder than it seems!
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