Player health and dying
Ouverte
audio
visual
- Langage dominant
- C#
- Étoiles
- 2
- Forks
- 0
- Métriques de merge des PR
- Aucune PR mergée en 30 j
Description
Depends on #1
Pretty self explanatory.
- [x] Enemy attacks should collide with the player (when they intersect the player's grid space) and deal damage to them.
- [x] When the player gets hit, some kind of effect should trigger.
- [ ] When the player dies, reset the scene (or have some kinda game over screen).
- [ ] The player needs to know how much health they have remaining.
Guide de contribution
Aucun guide de contribution indexé pour ce dépôt
Évaluation
Cette issue n'a pas encore été évaluée.