AcevedoR / AcevedoR/outplant

Allow a deficit in money to prepare money based stories

Abierto
#96 0 comentarios 0 reacciones 0 asignados Ver en GitHub
engine game-design
Lenguaje dominante
TypeScript
Estrellas
2
Forks
0
Métricas de merge de PR
Sin PR fusionados en 30 d

Descripción

We plan to have more stories caused by having low money (eg: https://github.com/AcevedoR/outplant/pull/91),
for that we could benefit the engine allowing to have negative money.

It means changing the Win/Loose condition.

Maybe setting -200 money is the new loosing condition ?

Guía de contribución

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Línea de trabajo

The request targets the game engine’s money-based Win/Loose logic. Start by finding where the current money check triggers defeat and where low-money story events are evaluated, then adjust that path to allow negative balances and apply the agreed losing threshold. After the change, run any gameplay or gameflow tests/smoke checks covering money depletion and losing conditions to confirm behavior is correct.

Escrito por el modelo de indexación a partir del texto del issue.

Evaluación

Stack tecnológico
typescript
Área
game-dev
Tipo de issue
Nueva funcionalidad
Dificultad
2/5
Tiempo estimado
1-3 horas
Estado de actividad
Estancado
Claridad
Bastante claro
Aptitud para principiantes
52/100

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