processing / processing/processing4

other cursors for P2D / P3D

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Dominant language
Java
Stars
494
Forks
183
Avg merge
4h 39m
Merged PRs (30d)
3

Description

Relevant sub-area for this feature?

OpenGL

Feature details

Sadly when I make a screenshot it doesn't capture the cursor.
But if you use cursor(HAND); in P2D or P3D then the icon is really ugly in my opinion.
It would be nice if it looks like the one in the default renderer.
I didn't check the other cursors (yet).

I know it's a minor thing but since processing is about graphics I think it deserves the love...

Would you like to help implement this feature?

No, I’m just suggesting the feature

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue does not name files or tests. Start by locating cursor handling in the P2D and P3D OpenGL renderers, then compare it with cursor behavior in the default renderer. Done means the HAND cursor in P2D and P3D matches the default renderer, with the other cursor types checked for the same problem.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
computer-graphics
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
52/100

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