microsoft / microsoft/MixedReality-GraphicsTools-Unity

Mesh tiling and combining utilities

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#64 1 comment 0 reactions 1 assignee View on GitHub

@Cameron-Micka is already working on this.

Since Jan 5, 2023.

enhancement
Dominant language
C#
Stars
209
Forks
49
PR merge metrics
No merged PRs in 30d

Description

Describe the problem

Many projects require meshes be combined or split up (into tiles) for performance reasons. Writing code to do this can be a burden for developers.

Describe the solution you'd like

Provide scripts and processes to combine meshes (and materials) as well as split up large meshes into tiles which can be shown/hidden based on viewing perspective.

Describe alternatives you've considered

Don't provide these tools.

Additional context

See @Cameron-Micka for MeshTiler and MeshCombiner examples.

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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