hyperlight-dev / hyperlight-dev/hyperlight
Allow resizing scratch region
- 主要言語
- Rust
- スター
- 4.7k
- フォーク
- 208
- 平均マージ
- 1日 7時間
- マージ済み PR(30日)
- 47
説明
Currently, the size of the scratch region is set when a snapshot is first created from a binary, and it can never be changed. This is unfortunate, because many workloads use a lot of memory during an early initialisation phase, and then very little memory in repeated runtime phases that occur after another snapshot. It would be nice to offer some API that changed the size of the scratch region on a snapshot so that we could avoid this situation, since the size of the scratch region is directly linked to performance, especially on certain kernel/hypervisor combinations.
コントリビューションガイド
調査の方向性
The issue names no files, tests, or entry points. Start by locating snapshot creation and scratch-region sizing in the Rust code, then determine the API and lifecycle constraints for resizing. Done means a supported way to change a snapshot's scratch-region size without recreating it, with behavior validated for the described initialization and runtime phases.
索引モデルが issue の本文から書いたものです。
評価
- 技術スタック
- rust
- 領域
- operating-systems
- issue の種類
- 機能追加
- 難易度
- 5/5
- 見積もり時間
- 1週間以上
- 活発さ
- 活発
- 明瞭さ
- 説明が足りない
- 初心者へのやさしさ
- 35/100