hyperlight-dev / hyperlight-dev/hyperlight

Allow resizing scratch region

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lifecycle/confirmed
主要语言
Rust
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描述

Currently, the size of the scratch region is set when a snapshot is first created from a binary, and it can never be changed. This is unfortunate, because many workloads use a lot of memory during an early initialisation phase, and then very little memory in repeated runtime phases that occur after another snapshot. It would be nice to offer some API that changed the size of the scratch region on a snapshot so that we could avoid this situation, since the size of the scratch region is directly linked to performance, especially on certain kernel/hypervisor combinations.

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调研方向

The issue names no files, tests, or entry points. Start by locating snapshot creation and scratch-region sizing in the Rust code, then determine the API and lifecycle constraints for resizing. Done means a supported way to change a snapshot's scratch-region size without recreating it, with behavior validated for the described initialization and runtime phases.

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评估

技术栈
rust
领域
operating-systems
Issue 类型
功能
难度
5/5
预计耗时
一周以上
活跃度
活跃
描述清晰度
需要澄清
新手友好度
35/100

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