handzlikchris / handzlikchris/FastScriptReload
Request: Need to reload scripts from packages (located in different folder than /Assets)
- Langage dominant
- C#
- Étoiles
- 2.2k
- Forks
- 167
- Métriques de merge des PR
- Aucune PR mergée en 30 j
Description
There doesn't seem to be an easy way to get these paths for cross-device setup. Seems like each developer will have to hardcode this themselves based on their project directory.
Tried something like this;
```
public static class ProjectPaths
{
public static string projectRoot => Path.GetDirectoryName(Application.dataPath);
public static string submodulesDirectory => Path.GetDirectoryName(Application.dataPath) + "/Submodules";
}
```
with , but doesn't seem to work.
Guide de contribution
Aucun guide de contribution indexé pour ce dépôt
Piste de recherche
Start by tracing the ProjectPaths example and the script-reload entry point that discovers project files; the issue does not name a file or test. Reproduce a setup with scripts in a package or Submodules folder outside Assets, then define completion as cross-device path discovery without developer-specific hardcoding.
Rédigé par le modèle d'indexation à partir du texte de l'issue.
Évaluation
- Stack technique
- csharp, unity
- Domaine
- game-dev, tooling
- Type d'issue
- Fonctionnalité
- Difficulté
- 4/5
- Temps estimé
- 3-5 jours
- Activité
- À l'abandon
- Clarté
- À clarifier
- Accessibilité débutants
- 35/100