handzlikchris / handzlikchris/FastScriptReload
Reinitializing file-watchers as defined configuration spams every frame
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Beschreibung
Commented out for 1.4
File watchers should reintialize if statics were reloaded by Unity for some reason
With a warning to let user know what happened.
* Sometimes Unity seems to be odd and resets statics (quietly) eg on 2020 when you open a project file (say the one created for debugging) - it'll do that
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Rechercherichtung
No file or test is named. Start at the file-watcher initialization and the static state used by the Unity editor, then reproduce the reload scenario described for Unity 2020. Done means watchers reinitialize after statics are reset and a warning is emitted without repeating every frame.
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Bewertung
- Tech-Stack
- csharp, unity
- Bereich
- game-dev, tooling
- Issue-Typ
- Bug
- Schwierigkeit
- 4/5
- Geschätzter Aufwand
- 3-5 Tage
- Aktivitätsstatus
- Veraltet
- Klarheit
- Größtenteils klar
- Anfängerfreundlichkeit
- 35/100