godot.ResourceSaver.save
Open
investigation
- Dominant language
- C++
- Stars
- 1.1k
- Forks
- 80
- PR merge metrics
- No merged PRs in 30d
Description
save data
[gd_resource type="Resource" load_steps=2 format=2]
[sub_resource type="ECMAScript" id=1]
[resource]
script = SubResource( 1 )
data = [ "ddasdads", "adsadada" ]
but Unable to load
Contributor guide
Research direction
Start with godot.ResourceSaver.save and the provided resource text, then reproduce the save and load sequence using the ECMAScript subresource and data array. Determine why the saved resource cannot be loaded; done means the same saved data loads successfully.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot, javascript
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100