github / github/codeql-cli-binaries
Xcode iOS simulator build fails when codeql is injected
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描述
When CodeQL is enabled for our repo here https://github.com/xamarin/ios-sim-sharp, the build crashes, with codeql is on the call stack.
See the attached: [failure.log](https://github.com/github/codeql-cli-binaries/files/10198085/failure.log)
The error below also appears in the log:
```
2022-11-18T14:31:19.4879860Z dyld: dyld cache load error: shared cache file open() failed
2022-11-18T14:31:19.4882650Z dyld: could not load inserted library '/Users/runner/work/_temp/codeql3000/github/codeql/tools/osx64/libtrace.dylib' because no suitable image found. Did find:
2022-11-18T14:31:19.4885600Z /Users/runner/work/_temp/codeql3000/github/codeql/tools/osx64/libtrace.dylib: mach-o, but not built for platform iOS-sim
```
[success.log](https://github.com/github/codeql-cli-binaries/files/10198084/success.log) is the same build, without codeql enabled, so that you can compare.
Also attached is [codeql-init.log](https://github.com/github/codeql-cli-binaries/files/10198083/codeql-init.log), with the output of the CodeQL init task.
I tested with the latest codeql, 2.11.4, and the error still happens.
Thanks for investigating & hopefully fixing or suggesting a workaround.
貢獻指南
研究方向
先比較附帶的 failure.log 和 success.log,然後檢視 iOS simulator build 的 codeql-init.log 和 CodeQL 注入輸出。追蹤 libtrace.dylib 的插入位置,並驗證注入的程式庫未載入 iOS-sim 程序;完成條件是啟用 CodeQL 的建置成功完成。
由索引模型根據 Issue 內容生成。
評估
- 技術堆疊
- ios
- 領域
- build-system, devtools, mobile-dev
- Issue 類型
- 缺陷
- 難度
- 4/5
- 預估耗時
- 3-5 天
- 活躍度
- 停滯
- 描述清晰度
- 基本清楚
- 新手友好度
- 35/100