github / github/codeql-cli-binaries
Xcode iOS simulator build fails when codeql is injected
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Description
When CodeQL is enabled for our repo here https://github.com/xamarin/ios-sim-sharp, the build crashes, with codeql is on the call stack.
See the attached: [failure.log](https://github.com/github/codeql-cli-binaries/files/10198085/failure.log)
The error below also appears in the log:
```
2022-11-18T14:31:19.4879860Z dyld: dyld cache load error: shared cache file open() failed
2022-11-18T14:31:19.4882650Z dyld: could not load inserted library '/Users/runner/work/_temp/codeql3000/github/codeql/tools/osx64/libtrace.dylib' because no suitable image found. Did find:
2022-11-18T14:31:19.4885600Z /Users/runner/work/_temp/codeql3000/github/codeql/tools/osx64/libtrace.dylib: mach-o, but not built for platform iOS-sim
```
[success.log](https://github.com/github/codeql-cli-binaries/files/10198084/success.log) is the same build, without codeql enabled, so that you can compare.
Also attached is [codeql-init.log](https://github.com/github/codeql-cli-binaries/files/10198083/codeql-init.log), with the output of the CodeQL init task.
I tested with the latest codeql, 2.11.4, and the error still happens.
Thanks for investigating & hopefully fixing or suggesting a workaround.
Contributor guide
Research direction
Start by comparing the attached failure.log and success.log, then review codeql-init.log and the CodeQL injection output for the iOS simulator build. Trace where libtrace.dylib is inserted and verify that the injected library is not loaded into the iOS-sim process; done means the CodeQL-enabled build completes successfully.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- ios
- Domain
- build-system, devtools, mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100