aseprite / aseprite/Aseprite-Script-Examples
"Pack Similar Tiles.lua" script ends up with a hole in the tilemap
- Dominant language
- Lua
- Stars
- 344
- Forks
- 34
- PR merge metrics
- No merged PRs in 30d
Description
Using this image with tile size as 16x16 and sprite sheet width of 256

The resulting tilemap has a black pixel in it, which is `0` in the png data at `(50,29)`

Here is a scaled copy of the tilemap at 4x to help show the black pixel

Third row up from bottom, about a third of the way across.
I am digging into this now and see if I can figure it out. But I figured I'd post here too in case this is known or anyone has any ideas.
If I figure it out, I'll submit a PR.
Oh and here is the tileset, in case that is helpful

Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.