amethyst / amethyst/rustrogueliketutorial

After 4.14 Better AI, if a player kills an enemy and immediately tries to move into the tile, it is still blocked

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#57 5 則留言 0 個 reaction 已指派 1 人 已被 @thebracket 認領 在 GitHub 檢視
bug
主要語言
Rust
星號
970
分支
166
PR 合併指標
30 天內沒有已合併 PR

描述

Have been able to reproduce this in your web assembly version as well, bug is not present in section before Better AI and appears in the Better AI chapter. Kill an enemy and then move into that enemy's spot without letting a turn pass and the game ignores it, like the tile is blocked.

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