aidotse / aidotse/PASEOS

Allow mesh rotations in visualization

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#183 0 comments 0 reactions 0 assignees View on GitHub
enhancement good first issue help wanted user-facing visualization
Dominant language
Python
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61
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16
Avg merge
32m
Merged PRs (30d)
8

Description

# Feature
## Desired Behavior / Functionality
Currently as suggested in #182 , the rotation is applied in the visualizations, this can lead to confusion.

## What Needs to Be Done
Plot in rotational reference frame when mesh with rotation is used. Probably can just rotate all the trajectory, actor points with central_body._rotate_point

## How Can It Be Tested
Look at it :v:

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